After months of speculation, Nintendo has finally confirmed what we long suspected with the announcement of the Super NES Classic Edition system, a miniaturized version of the Super Nintendo system that comes jam-packed with 21 iconic and memorable games from your childhood.
The SNES Classic Edition will be released on September 29th for $79.99, and the system comes preloaded with 21 games, two wired SNES controllers, as well as an HDMI cable, USB charging cable and AC adapter.
Yes, it’s $20 more than the old NES Classic Edition, and it’s got a smaller game library to boot. But it comes with an extra controller (making multiplayer games playable right out of the box), something you had to pay extra for on the other system, assuming you could find one.
If you’re having trouble making out all of the games, here you go:
- Contra III: The Alien Wars
- Donkey Kong Country
- Final Fantasy III
- Kirby Super Star
- Kirby’s Dream Course
- The Legend of Zelda: A Link to the Past
- Mega Man X
- Secret of Mana
- Star Fox
- Star Fox 2
- Street Fighter II Turbo: Hyper Fighting
- Super Castlevania IV
- Super Ghouls ‘n Ghosts
- Super Mario Kart
- Super Mario RPG: Legend of the Seven Stars
- Super Mario World
- Super Metroid
- Super Punch-Out!!
- Yoshi’s Island
Wait a second, Star Fox 2?! While the sequel was widely available as a ROM, it never actually made it out on the Super Nintendo, as it was cancelled before its official release. But don’t think you can jump right into the game, as players will have to unlock it through playing the original Star Fox game first.
As for availability, that is anyone’s guess. Nintendo promised that it would produce “significantly more” SNES Classic Edition system than NES Classic Edition units, which were notoriously hard to find. I still expect them to be hard to find, so I suggest pre-ordering one as soon as possible so you don’t miss out.
Who else is excited about the Super NES Classic Edition?
PocketSprite Brings Retro Gaming To Your Keychain
Feast your eyes on PocketSprite, an impossibly small retro gaming device that can play your favorite Game Boy, Game Boy Color, Sega Master System, or Game Gear games.. provided you’ve got tiny fingers.
It’s hard to believe that something as small as a Zippo lighter could do so much, but this shrunken Gameboy boasts a 240 MHz processor, 520 KB of RAM, a smooth OLED display, an 8-bit speaker, Wifi, Bluetooth, player-tested buttons, and a rechargeable battery. Pretty amazing, right?
With the PocketSprite safely tucked in your pocket, you’ll be able to relive your childhood playing games like Super Mario and Sonic the Hedgehog whenever you like. Sorry Candy Crush, it’s been fun, but I’ve found a new way to amuse myself on the subway (and on the toilet)..
But wait, there’s more! While the PocketSprite comes with built-in emulators for the Game Boy, Game Boy Color, Sega Master System, and Game Gear, the device runs open-source software, allowing savvy coders with skills to get creative and load whatever they want on it.
If you want to purchasing this ultra-tiny retro gaming device for yourself, it’ll set you back a very reasonable $55. You can reserve a PocketSprite from Crowd Supply, with shipping to begin on May 15th.
Are you planning on getting a PocketSprite?
‘Session’ Is The Skateboarding Sim Fans Have Been Waiting For
As someone who grew up skateboarding, I instantly fell in love with Tony Hawk’s Pro Skater and EA’s Skate series when they came out, playing the games for hours on end as I pulled off sick tricks that I couldn’t really do in real life without risking life and limb.
Sadly, EA stated that they aren’t working on Skate 4, leaving the skateboarding community without a game to play.. until now. Developer Creā-ture Studios has spent the past two years working on Session, the spiritual successor to Skate, and they recently launched a Kickstarter campaign to help bring the game to fruition.
Speaking to Game Rant, Marc-Andre Houde, the game’s creative and artistic director and the co-founder of Creā-ture Studios, explains the thinking behind the game and its realism:
The way we see the game and how we want to make it is really we are targeting a niche market and we are trying to serve it as well as we can.
Sometimes [developers] try to do too much to please everyone so they make a lot of compromises and they make sure the experience is available for every skillset. It restricts the experience for more advanced gamers or more hardcore people. So, we decided to take it the other way for Session.
The game might appeal to the Tony Hawk Pro Skater audience but we are more targeting the Skate audience.
Unlike other games, Session does away with points/scoring, with the primary goal of you experiencing what skateboarding really is; a sport where there are no goals other than expressing your creativity and achieving success through hard work, perseverance and bits of madness for no one else other than yourself.
Session has blown past it’s Kickstarter funding goal, so barring any delays the game should be released on PC (and Xbox One) in July 2019. Fingers crossed!
Who’s Ready To Relive Their Childhood With The Commodore 64 Mini?
There’s no question about it, retro gaming is all the rage right now. Nintendo kicked things off with the release of the NES Classic, followed up with the SNES Classic, which were both huge sales juggernauts, prompting people to stand in lines for hours on end in hopes of getting one, or pay huge $$ to score one on eBay.
Me, I never managed to find an NES Classic, and I didn’t want one bad enough to drop $200+ on one. And I never played Super Nintendo growing up, so that was of no interest to me. But when I heard that they were releasing a mini, modernized Commodore 64, it brought back a rush of memories from my childhood!
Who remembers typing LOAD “*”,8,1. to bring up their game?
I had an Atari 800 computer, but my buddy Chad had a Commodore 64, and we would spend hours on end at his house playing games like Lode Runner, California Games, and Impossible Mission II. Yeah, it would take forever to load some of these games, but it was totally worth it, teleporting us into an 8-bit world that captured our imagination. Those were the days..
Given how many people had Commodore 64’s back in the day, it makes only sense to release a modernized, mini version of the C64, and that’s exactly what Retro Games Ltd. is doing. THEC64 Mini will be roughly half the size of the original “bread-bin” style Commodore 64, and it will connect directly to a television through a single HDMI cable.
THEC64 Mini will include 64 licensed classic games built-in, including games from some of the most highly-acclaimed developers of the time, such as Epyx, Gremlin Graphics, Hewson, and The Bitmap Brothers.
More importantly, it comes with two standard USB ports, one of which can be used to plug in the joystick and the other can be used to plug in a full-size keyboard so you can test out your old BASIC skills.
THEC64 Mini is scheduled to arrive in early 2018 with a price tag of $69.99. Will you be buying one??